By Anders Michelsen, April 1999
Translation by Paul A. Mayer
On the surface, that an institution
like Kobberstiksamlingen (the Department of Prints and Drawings at the
Danish National Gallery) is showing Artnode´s "100 Drawings"
might seem quite innocent. Through the years, Kobberstiksamlingen has
been quick to follow new tendencies and projects which fit with its
policy, namely the display of art print. And in this particular case
it should be pointed out that there is a special connection between
Artnode and copper printing technology, which was the first method for
mass production of images. Put another way: Presenting images which
derive from WWW points to new forms of artistic organisation in computer
mediated networks - which implies changes in occuring in art institutions
in an era moving away from the "Gutenberg Galaxy" from which
copper plate printing derived in the 1400s.
However, in the display of
this work there is also another intricate connection, because "100
Drawings" is drawn by hand from electronic images on www.artnode.dk.
The "original", i.e. the displayed work, is a hand-drawn copy
of other artists work, in the first place incorporated in an IT-based
system. Following a typical, contemporary formula concerning context
and work, one may say that an art work has been created which in almost
extreme way, but nevertheless quite tangibly, refers to an absent context,
the WWW, which in the exhibition appears totally distant and completely
superimposed by another context. No codes are activated in Kobberstiksamlingens
drawings, and no forms arise on a screen and mayby, it could be added,
not much art. Instead what we see is a sort of technological anthropology,
to paraphrase Joseph Kosuth - a particular conceptual interest in the
exchange between new mass media, like the WWW, and traditional institutions,
which stands forward by laying a "hand in" the art work, via
references to works that other artists have had their "fingers
in".
That the project has this
ironic undertone is not because Artnode has intended it consciously.
Over a long period , Artnode has worked to put a contemporary artistic
perspective on the WWW, and now the group is documenting their work.
The irony is directed against the extensive and resilient technology-fobia
in classic modernist aesthetic philosophy from Theodor W. Adorno via
Martin Heidegger to Maurice Merleau-Ponty and Clement Greenberg right
onto the problematics of the "wild painting" of the 80s and
a good part of contemporary installation art. One could argue that as
a work of art, "100 Drawings" takes technologys role
in Heideggers famous criticism in "The Question Concerning Technology".
Instead of resisting the strategies of technology by concern for the
"truth" of being, art is transformed to a technological rendering
of being, Gestell, which reveals itself cleverly as a perspective upon
the "logic " of Kobberstiksamlingens collection by displaying
hand-drawn copies of electronic mass-representations.
"100 Drawings"
present a cultural reflexivity with respect to new technology that distances
itself from the traditional technology-fobia in art in two ways. First,
a particular "trans-aesthetic" is present as the copied images
expand like a virulent topology upon the institutions topography:
pure play with random rules, a catastrophe game, as the philosopher
Jean Baudrillard writes about the trans-aesthetic in art in the late
80s. But this manifestation of the simulacras precession recedes
into the background as a kind of necessary "after-form" and
instead a reflexive play with art, institution, technology, and media
appears. Artnode attempts to draw attention to the intricacy of how
new media and information technology already function: One can take
"100 Drawings" as a move in a not precisely defined game that
appears as a transformation of scale between two discourses, two worlds,
two materializations - the mass-mediated information technologys
electronic topology and the topography of the traditional art institution,
if one will. The participating artists - those whose works are copied
- must accept to be part of the ironic manipulation. They are not taken
seriously, one may say, but at the same time, they become part of a
larger play which points to the condition of art at the end of the Gutenberg
Galaxy. This is what an artist must expect when entering Artnodes web
site. "100 Drawings" is a model of the relationship between
information technology and traditional art institutions. This modelization
finds its material in what is at hand, like any other modelization.
The artist Peter Weibel claims
that in interactive media art based on virtual reality technology we
find the proposition of a new "endo-physical" modelization
in a technical system which confronts the habituated "exo-world",
from which we as observers can never distance ourselves because we always
observe from a position within the exo-world. Information technology
may be conceptualized in accordance with second order cybernetics
idea of the "observing system", where the relationship between
man and technology places the observer as a dynamic "second-order"
component in the system which in this way can be seen from outside,
because of the modeling capacity of the technology. Weibel writes, "The
media as a whole display mans attempts, from within his universe
to simulate an escape from the universe. Media-worlds are man-made artificial
worlds and model-worlds in which man may be internal and external observer
at the same time".
Artnodes display of a number of pencil drawings is, of course,
not a virtual reality system. Nevertheless is can be seen as a sort
of modelled transformation of scales generated by the group as an exchange
between a technical system and a traditional institution. "100
Drawings" is modeling this transformation, not as a Weibelian "endo-world"
but as a pragmatic act, a conceptual model in vivo and in situ which
we can observe from outside in a conceptual manner, questioning how
the world becomes anchored in technological constructions and how technological
constructions are anchored in the world - how the phenomenological world,
which is still our premise is confronted with a technological perspective.
Perhaps the groups
work can be understood with respect to the problem that arises in advanced
"fly-by-wire" systems, which suddenly generates a massive
turbulent feedback in response to pilot manouvers - which may make the
plane uncontrollable and cause it to summersault or roll along the runway
like a ball, as seen during a test flight of the Swedish Gripen attack
jet a few years ago. The pilots bodily anchored commands are not calibrated
to the effects of the information technology; small adjustments of the
steering mechanism result in violent reactions from the electronic "fly-by-wire"
system and the rest of the planes structure. This is followed
by further attempts at control and subsequent system reactions - a feedback
loop with catastropophic consequences. Via information technology the
plane has been endowed with a virtual dimension that finds itself in
a violent exchange with the pilots phenomenological dimension.
Technology cannot escape phenomenology and vice versa. The twist of
fates dictates that both the technical and the phenomenal perish. To
avoid this designers have incorporated filters in the system tat dampens
the effect of a possible feedback loop between pilot and control system,
in other words, stabilizing what one can call a transformation of scales
between technology as systemic condition and the world as it meets technology
... perhaps Artnodes work at Kobberstiksamlingen may be understood
in this fashion ...
Anders Michelsen
is a Ph.D-candidate at the Department of Comparative Literature at the
University of Copenhagen. His dissertation is entitled "Cyberspace
- A Modern Cultural Terrain." He has recently published (with Ida
Engholm) Designmaskinen. Design af den moderne verden , Gyldendal, Copenhagen
1999. He is advisory editor of the Spanish-English art and culture journal
"Atlantica Internacional Revista de las Artes", CAAM, Gran
Canaria.
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